Genes and Inheritance
A brilliant resource for GCSE students on all about genes, DNA, inheritance, cloning. It explains how we can use genes.
Goldilocks and the Three Bears
An animated story of the traditional story of the Three Bears. There is a sequencing activity to print out to go with the story.
Ali and the Magic Carpet
Follow Ali on his magic carpet journey to different parts of the world! A delightful animated story.
Add and Subtract on a Number Line
Try adding and subtracting near multiples on a number line. Develop mental methods of addition and subtraction by adding and subtracting a multiple of 10 or 100, and then adjusting. Works well on IWB.
Claw
A game of estimation. You need to estimate where on a decimal number line to position the claw grabber to match a percentage figure. It is a good way of testing whether you understand the relationship between decimals and percentages.
Grammar and Punctuation
This guide has been put together to help students' understanding of grammar and punctuation. Each point of grammar has an explanation and exercises. Great for either working through or dipping into if you want to brush up on a particular point.
Seeds and Plant Growth Discovery Pack
This activity pack designed for 5 to 12 year olds can be used to encourage children to care for and appreciate living things and to think about the world around them. It looks at seed dispersal, germination, growth, parts of a plant and more.
Classifying Triangles by Angles and Sides
A video tutorial from PBS on how to classify triangles according to angle measurements and side lengths. It is likely to appeal to pupils because it is presented by a student.
Sound Sayer
A teaching tool to support whole-class or small groups with phonics teaching. It can support parents too when they are helping their child with reading at home.
Co-ordinates - Reasoning about Position and Shape
An interactive site where you find the missing coordinates on a given shape, reflected in a mirror line, or the midpoints of straight lines. You can choose to find coordinates in the first quadrant, or all four quadrants.